# Shader basics: Coordinates and colors
Shaders turn math into visuals by calculating a color for every pixel on the screen. Before we can start drawing circles, animating patterns, or building trippy effects, we need the basics.
Hi, I’m Alihan Çelikcan. I love crafting efficient code, creating beautiful shaders, and exploring what makes software run fast and smooth. Here you’ll find my thoughts on programming, game development techniques, and the art of making code both performant and elegant.
Shaders turn math into visuals by calculating a color for every pixel on the screen. Before we can start drawing circles, animating patterns, or building trippy effects, we need the basics.
I don’t know about you, but I’ve been beating myself up over being unable to write good code. Working on a team convinced me that I should write code that will never cause bugs. I was exhausted from…
Welcome to my blog! Here I’ll share what I find interesting and my own work. Programming, game development, and maybe even art!